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	<title>Peter Rustemeyer &#8211; Jörg Schäfer</title>
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		<title>Brettspiel-Review: Paleo</title>
		<link>https://joergschaefer.de/review/brettspiel-review-paleo/</link>
					<comments>https://joergschaefer.de/review/brettspiel-review-paleo/#respond</comments>
		
		<dc:creator><![CDATA[Jörg Schäfer]]></dc:creator>
		<pubDate>Tue, 04 May 2021 17:38:43 +0000</pubDate>
				<category><![CDATA[Boardgame review]]></category>
		<guid isPermaLink="false">https://joergschaefer.de/?post_type=rcno_review&#038;p=2860</guid>

					<description><![CDATA[Hans im Glück probably is my favourite publisher and I enjoy their midweight line of games. But Paleo is a disappointment. It&#8217;s a cooperative game that sets out tell a story in multiple episodes and fails to deliver. Never during my two plays did I have a feeling of being a stone age human battling <a class="read-more" href="https://joergschaefer.de/review/brettspiel-review-paleo/">Weiterlesen</a>]]></description>
										<content:encoded><![CDATA[
<div class="rcno-book-review-content"><p><span class="ng-binding">Hans im Glück probably is my favourite publisher and I enjoy their midweight line of games. But Paleo is a disappointment. It&#8217;s a cooperative game that sets out tell a story in multiple episodes and fails to deliver.</p>
<p>Never during my two plays did I have a feeling of being a stone age human battling nature. I always saw it for a mechanical exercise of collecting enough symbols of a certain type to match the requirements for a round and ultimately fulfil the victory conditions.</p>
<p>The decision making is lacklustre. Choosing one of your first three cards to play in coordination with the other player(s) is more of a crapshoot than an interesting decision based on incomplete information. Choosing which card effects to use quickly becomes an unremarkable exercise in linear engine building. I have no interest to dive deeper and I&#8217;m honestly surprised by the exceptional rating of Paleo.</span></p>
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